To return to that mansion in VR was a stroke of genius on Crystal Dynamic’s part. Interactive Easter eggs littered every corner and, in an age where you couldn’t Google the answers in a few seconds, it always felt like there was something else to discover. Like the tombs and ruins Croft would raid in her travels, it held a treasure trove of secrets to uncover, and had a fascinating history behind it that begged me to spend hours digging up. It was both eloquent and yet somehow well suited to a woman that spent most of her days swinging over spike pits and leaping across chasms. Lara Croft’s homestead was a virtual palace. While others eagerly set off on another globe-spanning adventure, climbing mountains and gunning down enemies, I stuck to the cozy confines of Croft Manor. I never took much interest in Tomb Raider II‘s campaign.
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